B.O.D.Y
This is my first finished game made in Godot, started learning Godot 2 weeks before I made this game
I spent at least 70% of the time trying to perfect the movement to get it as satisfyin/responsive/smooth as possible, how did it turn out?
I hope you have fun playing this short game, and I’d really appreciate any feedback!
CREDITS:
Player Sprite: https://ozzbit-games.itch.io/action-platformer-character-template
Space Backgrounds: https://screamingbrainstudios.itch.io/seamless-space-backgrounds
Dust/Smoke: https://pimen.itch.io/smoke-vfx-1
Input Icons: https://greenpixels.itch.io/pixel-art-asset-3
Music and Coding by Me (:
| Status | Prototype |
| Platforms | HTML5 |
| Author | Weyme |
| Genre | Platformer, Action |
| Made with | Godot |
| Tags | 2D, Godot, Parkour, Pixel Art, Short, Singleplayer |
| Content | No generative AI was used |
Download
Download
Body Game.exe 90 MB





Comments
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Really fun! Enjoyed messing around. I would unscuff using the body as a physics object AND as a wall, and maybe make corpse placement a bit easier.
Yeah, I didn't think about using the body as an actual jumping platform...
It’s interesting to see what others noticed that I missed, you accidently discovered a "new" mechanic, lol
B.O.D.Y
BTW, weird fly thing you can do with body. Not best at it yet, but I'll improve.
Real easy to do against a wall (bring out corpse, jump, but it back)
This is fun (:
It's starting to give me ideas
lol, you mean like this?:
That's a skip I do quite often to get to the B.O.D.Y location.
Well done, its a bit more difficult than expected lol
I like the game. but one thing I should mention is when to shows to dash, no matter how far I am from the platform, I cant dash nor jump far enough to reach the platform. Any advice on how to get there?
You have variable jump, hold down space for a higher jump then dash. Thanks for checking out the game