This is my first finished game made in Godot, started learning Godot 2 weeks before I made this game

I spent at least 70% of the time trying to perfect the movement to get it as satisfyin/responsive/smooth as possible, how did it turn out?

I hope you have fun playing this short game, and I’d really appreciate any feedback!

CREDITS:

Player Sprite: https://ozzbit-games.itch.io/action-platformer-character-template

Space Backgrounds:                                                https://screamingbrainstudios.itch.io/seamless-space-backgrounds

Dust/Smoke: https://pimen.itch.io/smoke-vfx-1

Input Icons: https://greenpixels.itch.io/pixel-art-asset-3

Music and Coding by Me (:

Download

Download
Body Game.exe 90 MB

Comments

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Really fun! Enjoyed messing around. I would unscuff using the body as a physics object AND as a wall, and maybe make corpse placement a bit easier.

Yeah, I didn't think about using the body as an actual jumping platform...

It’s interesting to see what others noticed that I missed, you accidently discovered a "new" mechanic, lol

(+1)

B.O.D.Y

BTW, weird fly thing you can do with body. Not best at it yet, but I'll improve.

Real easy to do against a wall (bring out corpse, jump, but it back)

This is fun (: 

It's starting to give me ideas

lol, you mean like this?:

That's a skip I do quite often to get to the B.O.D.Y location.

Well done, its a bit more difficult than expected lol

I like the game. but one thing I should mention is when to shows to dash, no matter how far I am from the platform, I cant dash nor jump far enough to reach the platform. Any advice on how to get there?

(1 edit)

You have variable jump, hold down space for a higher jump then dash. Thanks for checking out the game